Getting to know….Samsung

The LPGPU2 Team from Samsung (left to right) Hugo, Rob, Albert, Martyn, Lee, Prashant, and Paul.

Hugo – Born in the remote islands of the Azores, Hugo loves writing software with high-performance requirements. Hugo has a vast experience gained through Samsung Research ranging from user-interface frameworks and operating systems. His interest in graphics hardware does not end here, already developed several graphics performance optimizations and new solutions for Samsung products.

Hugo has lately been researching and developing new algorithmic solutions that take advantage of the latest graphics hardware to deliver more efficient text rendering and general-purpose graphics in the context of LPGPU2.

Rob – An electronics Engineer with 20 years’ experience in HW and SW design on GPUs and Mobile SOCs. Currently managing the Samsung UK LPGPU2 team.

Albert – received his BSc degree in Computer Science and MSc degree in Computer Vision and Artificial Intelligence.  The focus of his doctoral research was the generation of a set of tools exploiting parallel and heterogeneous computing to speed up and increase the energy efficiency of sequential source codes through source-to- source compilers, which translate code from one programming language to another.  After finishing his PhD studies he joined Samsung Electronics as a Senior Research Engineer. His main research interests include AR, VR, parallel computing, source to source compilers and computer vision systems.

He has been collaborating on LPGPU2 project with the implementation and optimization of a set of AR based applications running on an Android device.

Martyn – has almost 30 years’ experience in a variety of industries with the primary focus of his work being performance optimization and/or graphics & multimedia. He has worked at all levels in the stack: kernel optimizations, device drivers, middleware, and applications. He has written code for ultrasound machines, cars, helicopters, submarines, business applications, HD-DVD, smart phones and many more. When not reading about performance optimization he can be found thinking about it.

Martyn is the tools lead and website coordinator for LPGPU2.

Lee – A software engineer with over 20 years’ experience in the 3D graphics, image processing and embedded simulation markets. He has designed and written systems ranging from microcontroller driven control panels to embedded naval simulations and 360 degree surveillance systems. At Samsung he has contributed to the Dali embedded 3D UI Toolkit, a web based 3D UI Builder and currently works on the data capture infrastructure for LPGPU2.

Prashant – joined Samsung in 2010 and currently works as a Technology Manager at Samsung R&D Institute UK. His main experience is in mobile graphics, android framework, OpenCL, mobile virtual reality and gaming. He has masters in software engineer from University of Oxford, UK and graduate degree in Mechanical Engineering from the Indian Institute of Technology, Kharagpur, India. He is leading the application task from Samsung as part of LPGPU2.

Paul – has been either a H/W & S/W or S/W & H/W engineer, depending on the main role, for close to 30 years. In this time he has worked on Aircraft Simulators (6 DOF full flight simulation, Cockpit procedure trainers, etc.), gained a first class MEng degree in Microelectronics & S/W Engineering at Newcastle Upon Tyne, and worked at Samsung for almost 20 years working on mobile phone H/W design (10 years), including writing test suite to exercise the H/W, and for the remainder coding drivers (RTOS or Kernel), or applications for Orange IM or Performance Analysis Tools. Paul works on the host elements of the data capture currently.

LPGPU2 Flyer and Framework diagrams now available!

After lots of hard work from the LPGPU2 team we are pleased to make the LPGPU2 flyer and framework diagrams available. Please take a look here: http://lpgpu.org/wp/reports/reports/

 

Spin Digital at NAB 2017

Spin Digital Video Technologies GmbH (Spin Digital) will present an 8K HEVC video solution at NAB 2017. The exhibition will take place from April 24th to 27th at Las Vegas Convention Center –  booth SU14212.

Spin Digital is going to demonstrate a media player capable of processing ultra-high quality video up to 8K using a compact PC-based system. A new 8K monitor will be used to showcase the media player capabilities featuring impressive native 8K content kindly provided by  Spin Digital partners.

Read more »

Samsung adds a new team member

Paul has been either a H/W & S/W or S/W & H/W engineer, depending on the main role, for close to 30 years. In this time he has worked on Aircraft Simulators (6 DOF full flight simulation, Cockpit procedure trainers, etc.), gained a first class MEng degree in Microelectronics & S/W Engineering at Newcastle Upon Tyne, and worked at Samsung for almost 20 years working on mobile phone H/W design (10 years), including writing test suite to exercise the H/W, and for the remainder coding drivers (RTOS or Kernel), or applications for Orange IM or Performance Analysis Tools.

Paul will be working on the host elements of the data capture infrastructure initially and will then be working in any/all areas as required.

His interests are: skiing (just back from skiing in Park City Utah for two weeks), cycling (for work and leisure), gym, Sci-Fi (TV and Films)

 

Ben Juurlink joins Advisory Board Tulipp Project

Ben Juurlink, professor at TU Berlin and coordinator of the LPGPU2 project, has become a member of the advisory board of the Tulipp Horizon2020 project (http://tulipp.eu).

Tulipp (Towards Ubiquitous Low-power Image Processing Platforms) develops a reference platform that defines implementation rules and interfaces to tackle power consumption issues while delivering high, efficient and guaranteed computing performance for image processing applications. LPGPU2, Tulipp and other Horizon2020 projects also jointly organized the PEGPUM2017 workshop.

LPGPU2 Featured in HiPEAC Newsletter

The LPGPU2 project was described in an article in the HiPEAC newsletter (edition #49) and is now available online at: https://www.hipeac.net/publications/newsletter/. The printed publication was handed out to the 500+ attendees of HiPEAC 2017 and also distributed electronically to the 1700+ members of the HiPEAC network.

 

Berlin F2F Oct 2016

Image © TUB 2017

The LPGPU2 consortium had another very successful face-to-face meeting in Berlin on October 25 and October 26, 2016.

Most of the time was spent reviewing presentations from all beneficiaries on their current status and upcoming plans and deliverables. It also provided a welcome opportunity for everyone to meet the new members of the LPGPU2 team.

Present at the meeting were Ben Juurlink  Jan Lucas, Sohan Lal and Nadjib Mammeri  from TUB, Simon Brand, Luke Iwanski, and Mehdi Goli from Codeplay, Georgios Keramidas, and Ignacio Aransay from Think Silicon,  Prashant Sharma, Albert Saa-Garriga, and Martyn Bliss from Samsung, and Mauricio Alvarez-Mesa from Spin Digital.

 

EU H2020 Info Day – LPGPU2 twice mentioned as an exemplary project

The LPGPU2 project was mentioned twice as a project example par excellence at the H2020 Info Day on December 2, 2016 (https://ec.europa.eu/digital-single-market/en/news/h2020-info-day-factories-future-12-ict-5-and-ict-31-ict-innovation-manufacturing-smes-i4ms).

It was first mentioned in the presentation by Sandro d’Elia from the European Commission, who coordinates the call on “Customised and low energy computing (including Low power processor technologies)” and who is also Project Officer of the LPGPU2 project. Additionally LPGPU2 was mentioned as an exemplary project in the presentation by Prof. Koen de Bosschere from the University of Gent, who is the coordinator of the HiPEAC network (www.hipeac.net), the European network of excellence in the area of high-performance and embedded computer architecture and compilation.

Biagio Cosenza who was present for TU Berlin (the project coordinators for the LPGPU2 project) found he had an easier time introducing himself to the public due to the visibility given to the project by the previous references.

Computer vision demos from Codeplay

Check out https://youtu.be/Et__c9pa5TE for demonstrations of Codeplay’s VisionCpp library, which has been funded in part by LPGPU2. VisionCpp allows computer vision application developers to write all of their code in C++ and have it aggressively optimised at compile time through kernel fusion and expression templates. Codeplay’s implementation of SYCL – ComputeCpp – enables acceleration of the application on GPU devices, giving you both expressibility in the source code and real-time performance. See the project on GitHub if you would like to give it a try:

https://github.com/codeplaysoftware/visioncpp

LPGPU2 YouTube channel is live!

Everyone check out the LPGPU2 YouTube channel at: https://www.youtube.com/channel/UCDVYThdvn8gwNj0FdzpH1hw

We are now live and featuring a video of the power simulator developed by TUB in the LPGPU project:

Power measurement testbed designed by TUB to accurately measure the power consumption of discrete GPUs under EU funded LPGPU project. The testbed was used to validate the GPU power simulator which was also developed under LPGPU project.

More content coming soon!

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