Author Archives: Martyn Bliss

What happened at the LPGPU2 Hackathon? Find out here!

In August the LPGPU2 consortium met for a hackathon in Berlin. Codeplay Software Ltd kindly recorded and edited a video with some of the highlights. Find out more about what we achieved at the Hackathon and the LPGPU2 project in general:

New Starter at Samsung

Luke West is a scientific software developer with a background in applied mathematics spanning Engineering Simulation, Oil and Gas applications and Climate Science. He is rarely seen far from graphics, however, as much of his day to day work has been concerned with the visualisation of various types of scientific data: satellite measurements of sea-surface height for storm surge prediction, for example, or particle track animation methods for simulating oil-slicks. Luke also built a tool for 3D visualisation of millennium-scale climate predictions for investigating the ocean’s impact on global warming.

 

Luke also has a long-term interest in High Performance Computing, and says he watched with great interest as the emphasis shifted from flops-per-second to flops per Watt. Now he is looking forward to coding closer to the metal than ever before with the LPGPU2 Tools team at Samsung where he will be working on diverse applications to test and challenge the LPGPU profiler to its limits.

 

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F2F Video Interviews #9: Ignacio Aransay Think Silicon

Ignacio talks low power GPU’s, Think Silicon and his hopes for the project:

 

F2F Video Interviews #8: Sergio Sanz Spin Digital

Sergio Sanz describes the unique capabilities that Spin Digital has, what they bring to the LPGPU2 project and how they hope to see the developed components utilized by the community:

 

New Starter at Codeplay

Alberto has joined the Tools Team at Codeplay after graduating from Abertay
University in Dundee, Scotland in Computer Games Technology.
Recently before joining Codeplay he researched and evaluated a novel
rendering technique under the mentorship of AMD as part of his university
dissertation and graphics programming which still remains one of his favourite
subjects. Alberto’s previous work experiences include an internship at
Codeplay and at YoYo Games, and he has worked on various long-term
successful student projects.

F2F Video Interviews #7: Andrew Richards Codeplay

Andrew Richards, CEO of Codeplay talking about why low power GPU software is important for AI and your devices.

 

F2F Video Interviews #6: Illya Rudkin Codeplay

Illya is the new-ish technical lead for LPGPU2 at Codeplay. Watch his video and discover the perspectives he brings from the safety critical and automotive spheres:

 

(And Another) New Starter at Codeplay

Thales graduated from the Federal University of Juiz de Fora (UFJF) with a BSc in Computer Science and he is a MSc in Computer Science from the Federal University Fluminense (UFF). During his academic life, he was always interested in using GPGPU computing to solve problems specially in the field of computer graphics. During his professional life he acquired experience developing custom multi-platform 3D CAD software capable of handling massive amounts of data. Moreover, he has been studying GPGPU technologies since 2008 and he is eager to contribute to the LPGPU project.

When not working, he likes to watch movies, to play racing simulators and to try new recipes at the kitchen.

F2F Video Interviews #5: Nadjib Mammeri TUB

Nadjib Mammeri is also a PhD student at TUB working on LPGPU2 – find out more about him and his work here:

 

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