Spin Digital Video Technologies GmbH (Spin Digital) will present an 8K HEVC video solution at NAB 2017. The exhibition will take place from April 24th to 27th at Las Vegas Convention Center – booth SU14212.
Spin Digital is going to demonstrate a media player capable of processing ultra-high quality video up to 8K using a compact PC-based system. A new 8K monitor will be used to showcase the media player capabilities featuring impressive native 8K content kindly provided by Spin Digital partners.
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Paul has been either a H/W & S/W or S/W & H/W engineer, depending on the main role, for close to 30 years. In this time he has worked on Aircraft Simulators (6 DOF full flight simulation, Cockpit procedure trainers, etc.), gained a first class MEng degree in Microelectronics & S/W Engineering at Newcastle Upon Tyne, and worked at Samsung for almost 20 years working on mobile phone H/W design (10 years), including writing test suite to exercise the H/W, and for the remainder coding drivers (RTOS or Kernel), or applications for Orange IM or Performance Analysis Tools.
Paul will be working on the host elements of the data capture infrastructure initially and will then be working in any/all areas as required.
His interests are: skiing (just back from skiing in Park City Utah for two weeks), cycling (for work and leisure), gym, Sci-Fi (TV and Films)
Image © TUB 2017
The LPGPU2 consortium had another very successful face-to-face meeting in Berlin on October 25 and October 26, 2016.
Most of the time was spent reviewing presentations from all beneficiaries on their current status and upcoming plans and deliverables. It also provided a welcome opportunity for everyone to meet the new members of the LPGPU2 team.
Present at the meeting were Ben Juurlink Jan Lucas, Sohan Lal and Nadjib Mammeri from TUB, Simon Brand, Luke Iwanski, and Mehdi Goli from Codeplay, Georgios Keramidas, and Ignacio Aransay from Think Silicon, Prashant Sharma, Albert Saa-Garriga, and Martyn Bliss from Samsung, and Mauricio Alvarez-Mesa from Spin Digital.
The LPGPU2 project was mentioned twice as a project example par excellence at the H2020 Info Day on December 2, 2016 (https://ec.europa.eu/digital-single-market/en/news/h2020-info-day-factories-future-12-ict-5-and-ict-31-ict-innovation-manufacturing-smes-i4ms).
It was first mentioned in the presentation by Sandro d’Elia from the European Commission, who coordinates the call on “Customised and low energy computing (including Low power processor technologies)” and who is also Project Officer of the LPGPU2 project. Additionally LPGPU2 was mentioned as an exemplary project in the presentation by Prof. Koen de Bosschere from the University of Gent, who is the coordinator of the HiPEAC network (www.hipeac.net), the European network of excellence in the area of high-performance and embedded computer architecture and compilation.
Biagio Cosenza who was present for TU Berlin (the project coordinators for the LPGPU2 project) found he had an easier time introducing himself to the public due to the visibility given to the project by the previous references.
Check out https://youtu.be/Et__c9pa5TE for demonstrations of Codeplay’s VisionCpp library, which has been funded in part by LPGPU2. VisionCpp allows computer vision application developers to write all of their code in C++ and have it aggressively optimised at compile time through kernel fusion and expression templates. Codeplay’s implementation of SYCL – ComputeCpp – enables acceleration of the application on GPU devices, giving you both expressibility in the source code and real-time performance. See the project on GitHub if you would like to give it a try:
Everyone check out the LPGPU2 YouTube channel at: https://www.youtube.com/channel/UCDVYThdvn8gwNj0FdzpH1hw
We are now live and featuring a video of the power simulator developed by TUB in the LPGPU project:
Power measurement testbed designed by TUB to accurately measure the power consumption of discrete GPUs under EU funded LPGPU project. The testbed was used to validate the GPU power simulator which was also developed under LPGPU project.
More content coming soon!
The paper “E²MC: Entropy Encoding based Memory Compression for GPUs” by Sohan Lal, Jan Lucas and Ben Juurlink has been accepted for publication at 31st IEEE International Parallel & Distributed Processing Symposium (IPDPS) to be held in Orlando, Florida USA from May 29 – June 2, 2017. This paper proposes an entropy encoding based memory compression technique for GPUs. The proposed compression technique addressed the key challenges of probability estimation, choosing an appropriate symbol length for encoding, and decompression with low latency. It achieves higher compression ratio and performance gain compared to state of the art.
Figure: Speedup with increased memory bandwidth
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Prof. Ben Juurlink, Professor for Embedded Systems Architectures, TU Berlin gave an update on the progress of LPGPU2 at the 2016 PEGPUM workshop / HiPEAC 2017. For more details please see: lpgpu2-pegpum-public