Getting to know……Think Silicon

Think Silicon is an R&D intensive SME founded in 2007 specializing in high performance – low power Graphics IP semiconductor modules. As a fabless company, Think Silicon focus is on the design, development and marketing of products and formation of strategic alliances to achieve synergies, help reduce the entry costs, increase brand awareness and reach target customers. Working closely with customers and silicon wafer manufacturers around the world, the company has built a strong portfolio of silicon proven products that includes GPUs, display processors, and graphics accelerators for the IoT, Wearable and broader display devices markets, and its growing demand for ultra-low power, area and memory constrained SoCs. Company’s customers are leading fabless semiconductor companies like Lattice Semiconductors and that Sequans Communications.

The LPGPU2 team from Think Silicon (from right to left): Georgios Keramidas, Katerina Pontzolkova, Ignacio Aransay, Konstantinos Alexiou, and Chrysa Kokkala

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Bumper video day on the YouTube channel

In the midst of preparing demo’s Samsung have been busy recording their efforts. Please take a look at the LPGPU2 YouTube channel and our latest 3 videos showcasing the tools running on 3 different apps:

 

Update on Prof. Ben Juurlink’s Program Committee Memberships

LPGPU2 Project Coordinator Prof. Ben Juurlink, head of the AES research group at TU Berlin, is currently a member of several program committees:

Getting to know….Codeplay

Codeplay is internationally recognized for expertise in Heterogeneous Systems, and has many years of experience in the development of Compilers, Runtimes, Debuggers, Test Systems, and other specialized tools. Codeplay has delivered standards-compliant systems for some of the largest semiconductor companies in the world, focusing specifically on high-performance heterogeneous processor solutions for CPUs, GPUs, DSPs, FPGAs and other specialized imaging and vision processors. Working within The Khronos™ Group to define new open standards such as OpenCL™, SPIR™, SYCL™, and Vulkan™, and leading the creation of new System Runtime and Tools standards through the HSA Foundation, Codeplay has earned a reputation as one of the leaders in compute systems.

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Another new video post: Nema + LPGPU2 == Teapots?

Think Silicon have uploaded a video to the you tube channel showcasing the capture tools running on Think Silicon’s Nema and converting the collected data such that it can be loaded by LPGPU2’s fork of AMD’s CodeXl modified by Codeplay. Notice the combined timeline and counter view enabling the display of the Open GL ES api calls and correlated hardware counters.

 

 

OpenGL, OpenGL ES & Vulkan Tools Survey Results

Introduction

Recently the developer ecosystem team at Samsung conducted a survey to elicit responses from developers on the tools that they are using currently on various platforms (desktop and mobile) and across APIs.

Context

The questions were grouped into categories that separated desktop from mobile (OpenGL vs. OpenGL ES), and capture & analysis from performance.

There were also some more open ended questions that attempted to discover the rationale behind tool choices and to discover if the lack of comprehensive open source multi-platform multi-API tools are impeding the creation and optimization of software across multiple vendors GPUs with the best performance experience for each.

Results

Capture & Analysis

Over 80% of respondents indicated that they have used RenderDoc in the preceding 6 months. The next closest tool garnered 32.6% (NVidia Nsight) showing a very clear indication of the popularity of RenderDoc.*

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LPGPU2 YouTube channel gets 1000 views!

A big thank you to everyone who is helping to get the word out about LPGPU2. We have now passed 1000 views on our YouTube channel (http://bit.ly/2oyVRqA) which is awesome! As always please keep sharing 🙂

Samsung’s Developer Ecosystem team wants your feedback!

OpenGL, OpenGL ES & Vulkan tool ecosystem survey
A survey to understand how 3D graphics developers are profiling and debugging their OpenGL, OpenGL ES & Vulkan rendering engines. It should take around 5 minutes to complete. Your feedback will help Samsung decide where to invest engineering resources for 3D graphics developer tools & Khronos standardisation.Thanks in advance for sharing your feedback with us!

Joe Davis
Game Ecosystem DevRel Engineer @ Samsung Electronics
https://twitter.com/joedavisdev

Getting to know….Spin Digital

Spin Digital
Spin Digital Video Technologies GmbH (Spin Digital) is a Berlin-based company that develops high-performance video codecs for the next generation immersive media. In the context of LPGPU2 Spin Digital is developing a next generation video rendering engine that combined with Spin Digital’s high performance HEVC decoder allows the creation of advanced media playback applications.

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Another new video post: LPGPU2 Tools running on Nema!

Samsung has uploaded a video to the you tube channel showcasing the capture tools running on Think Silicon’s Nema and converting the collected data such that it can be loaded by LPGPU2’s fork of AMD’s CodeXl modified by Codeplay.

 

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