The importance of profiling automation

Pablo Zurita has written an excellent post regarding the need for profiling automation when working on games:

Pablo’s article is definitely worth reading and it’s also worth considering that we can apply this methodology to applications other than games.

In the context of LPGPU2 we support one of his key recommendations which is the ability to export trace files for use in automated systems where performance metrics (of the captured data) can be tracked across builds / releases. LPGPU2 intends to go further and leverage general purpose scripts to analyse the collected data and then provide targeted feedback to the user on ways to improve his application code, and/or highlight systemic issues.


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